The Kraken arose from the depths slowly at first
In early January 2021, Smoj thought about ways to build gameplay into Earth2, in anticipation of the gameplay the Earth2 developers had been telling us would come, in time.
He tried a few different ideas, but the lightbulb went off when he bought a beautiful beach in the Caribbean. The beach was called “Pirate’s Bay”, in Tobago. And the idea of a pirate guild was born.
Within a week, Pirate Bay had grown into a sizeable settlement, with the aim of providing a place and a lifestyle for pirates, vagabonds and outcasts from all over Earth2 to feel at home, and to explore their adventuring spirits.
Birth of the Discord
After two weeks of promoting the city and pirate lifestyle, it became apparent that it was almost impossible to communicate with other people who were attracted to Pirate Bay.
So the discord was born.
And very soon, pirates began joining in, and expanding the Guild from an idea, into a reality. Attracted by the freedom of adventure, and the possibilities of profit and plunder in a new world.
Striving to be different
Many of the other guilds seemed disorganised, without a clear plan, and seemed authoritarian in nature. So Smoj ensured that The Kraken Guild be different.
He developed a system based loosely on the Dutch East Indias Company, the first ever corporation, which served to expand the land acquisitions and maximise profits for its members, while being run by multiple people.
This ensured that no one person would dominate all aspects of The Guild, and that good people could progress based on merit.
A system which laid its foundations on fresh ideas, had a background in democracy, and the currency for promotion was hard work and participation.
In a short period of time, The Kraken has attracted many like-minded pirates and buccaneers who work together to create opportunities for all Guild members, and to expand the reach and strength of The Guild, while developing new businesses, and preparing for the one thing that would bind it all together.
We pride ourselves on being the most organised and focussed Guild in the game, but also being a laid back and democratic institution which listens to, and respects its people. We are also the only Guild in Earth2 to treat this game as a business, with our Guildmembers as equal partners, not as subjects. Our core goals are to be so well organised that our efficiency allows us to relax, and enjoy the game. And to become not the largest Guild, but the most fun, and the most successful.
Working together to help each other grow
The Kraken pride themselves on being organised, but laid back and casual, with no tyrants making everybody work to make one person rich. With a plan, but flexible enough to adapt to new changes. Investors, but with gameplay at the heart of it all.
The Kraken are now the premiere Guild in Earth2. We are not interested in being the biggest, but we are definitely the best.
Project Manageer of Pirate's Bay
Project Manager of Pirate's Bay & Eldorado
Director of the D.S.T & Project Manager of El Dorado
Capt. Jolly Roger
Project Manageer of Minde Islands
Project Manager of Red Sea Breeze
Initial Investor in the Kraken Guild
Capt. Steve McReeve
Project Manager of Saint Kraken, Grenadines